nazorus
indie game dev
Games
Oftalmogarden
You are not welcome here, the sky is watching and time is running out. Oftalmogarden is a fast and chaotic roguelike shooter set on a bizarre eyeball-populated planet where you get both upgrades and curses.
Available on Steam and Google Play
The game is written in C# using Unity3D, homemade visuals and audio.
2021 - Solo project.
Toad Pizza Express
Run, jump, punch, lick walls, deliver pizza. Toad Pizza Express is a weird snappy 2D platformer where you deliver pizza to clients using various moves.
The game is written in C# using Godot and was developed in 48h, including visuals and audio, for Ludum Dare 53.
2023 - Solo project.
Jetcave
You've played something like this before. Master your jetpack and explore unending caves. Jetcave is an attempt at improving Flappy Bird's gameplay, in a sci-fi retro aesthetic.
Also available for Android.
The game is written in C# using Godot, homemade visuals and audio.
2023 - Solo project.
Squareface
Squareface is a micro-game collection experiment designed for mobile.
Also available for Android.
The game is written in C# using Unity3D, homemade visuals and audio.
2021 - Solo project.
Devon Rex Disorder
Devon Rex Disorder is a quirky sidescroller where you play as an unstable cat. Dodge enemies, eat biscuits, get zoomies, and conquer the universe.
The game is written in C# using Unity3D and was developed in 72h, including assets, in collaboration with Yuan as part of the Ludum Dare Game Jam 49.
2021 - Team project. Programming, game design, sound effects, music.
Gangbowl
Gangbowl is a simple online brawler-soccer game that Brice Gilbert, Nek, and myself have created as a side project. It is free access and fully playable, come join the fight!
The game is written in Typescript using PixiJS, Box2D, and Websocket.
2020 - Team project. Gameplay and general programming, game design.
Hyper Hamster
Hyper Hamster is a high-octane hamster runner featuring insane speed and a journey to freedom. Dodge obstacles, eat apples, and reach hyper velocity!
The game is written in C# using Unity3D and was developed in 72h, including assets, in collaboration with Mr. Hide as part of the Ludum Dare Game Jam 47.
2020 - Team project. Programming, game design, sound effects, music.
Hellslinger
Hellslinger is a fast-paced acrobatic top-down shooter. Sling yourself at breakneck speeds with right click and shoot cubic demons with left click. Look at shadows to find the light.
The game is written in C# using Unity3D and was developed in 48h, including assets, as part of the GMTK Game Jam 2020.
2020 - Solo project.
Mr. Fluff
Mr Fluff is a pet-care zombie survival game. Take care of your new friend Mr. Fluff by giving him food, water, and cuddles, but don't overdo it. Beware of zombies, you must defend Mr. Fluff at all cost.
The game is written in Javascript using PixiJS, and was developed in 48h, including assets, as part of the Ludum Dare Game Jam 46.
2020 - Solo project.
About
I am a full-time indie game developer currently working on Oftalmogarden and the occasional side project.
My previous experiences include software development and project management. I am now focusing on game development and work on projects using Unity3D and web-based game engines.
As an indie game developer, I like to work in smaller teams or on my own, but can also thrive on larger projects. I feel the best when I can participate in several aspects of a game, including programming, game design, graphics, and sound.
My Skills
Programming - C#, Java, Typescript, Javascript
Game Design
Project Management
Other - Music production, sound design, 3D modelling.
My Friends
Mr. HideGame development hobbyist and C++ expert. Check out his homemade games!
Yuan
Talented artist, character designer, and animator.
Nek
PHP and Symfony expert, web developer. Programmer for Gangbowl.
Brice Gilbert
Product designer and web designer. Lead designer for Gangbowl.